Over the years, I have received any number of letters, emails, and tweets asking if I were going to update my iOS Drawing book. I first wrote a version for Addison Wesley/Pearson as a kind of fun side project between major iOS releases and it was warmly received. Readers liked the practical solutions for low-level drawing and fancy effects.
Since then iOS evolved and Swift arrived. With new types like
UIGraphicsImageRenderer and type extensions for structs like
CGRect, drawing has a lot of updated power tools on hand and ready to deploy. Using C-based APIs with Swift can be a bit tricky, so it might be nice to have some guidance and examples. Plus, playgrounds now make the perfect sample code platform.
So would you be a potential purchaser if I wrote this? I updated about 25% already, just to get a feel for the changes (and I think they’re quite cool), and am looking at using Leanpub to roll out the book a bit at a time. I’m hoping there’s enough traction out there in potential reader-land to make this worth building. I’d anticipate finishing just before WWDC.
Thoughts? Interest? Please let me know. Thanks!