PaintCode releases new update and leaves App Store

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I’ve been a fan of PaintCode for a long time. PaintCode is a drawing and programming app that lets you move between code and rendered pictures. With it, you can create paths and fills, and then paint that information right into your app code using a variety of development languages.

Mike A at PixelCut dropped me a note last night letting me know that PaintCode 3 is now ready for release. The new version adds Android code generation, JavaScript, Telekinesis and more, in addition to Objective C and (now) Swift 3 support.

You can now use parameterized methods to draw into target rectangles. The app supports destination behaviors like aspect fit, stretch, center, etc. Although I’ve long since developed similar code for my own use, this is a great feature to add without relying on the end-coder’s expertise.

PixelCut has also made the choice to leave the Mac App Store. I’ve reached out to them to find out more about their decision.

PaintCode isn’t cheap but it’s a good tool for anyone who uses a lot of vector art, drawing, and paths in their code and they’ve been dedicated to keeping the tool current and updated. Existing customers get a 20% discount off the $99 app price.

One Comment

  • PaintCode’s a fantastic tool. I’ve had it since version 1, and it’s truly a time-saver.