On Monday, Apple kicked off the 2015 World Wide Developer Conference with a protracted keynote that introduced iOS 9, OS X El Capitan, and Apple Music. Of the two-and-a-half-plus hours of the keynote, perhaps a minute or two was devoted to developer topics.
While the keynote was light on developer news, the reality on the ground was not. Out of the spotlight, Apple introduced paradigm-shifting updates to developer tools (Xcode 7, Swift 2), to frameworks (GameplayKit, ReplayKit), and to the Apple Watch development paradigm (native apps).
Here’s a quick round-up of some posts I wrote for InformIT over the last week:
- Notes from WWDC 2015: Playing in a GameplayKit Wonderland My hands-on experience with GameplayKit
- The Enumerated Delights of Swift 2.0 Option Sets One of my favorite extensions to the Swift 2.0 language
- Failing Gracefully: Swift 2.0 Error Handling How this major change to program architecture affects your code
- Restructuring the Apple Developer Program Bringing iOS, OSX, and WatchOS into a single membership umbrella.
In addition, I’ll be giving a free webcast talk this Thursday. Please join me for “So that happened: Cool stuff about new Swift features” on June 18th at 1PM ET.
You can uncheck the “send me massive quantities of spam” box when you register. From personal experience, I have not gotten any unwanted emails after signing up myself. (My editor made me sit through a couple of talks over the last few months to get a sense of how these things worked.)
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