For your random pleasure. Have fun improving these!
let arc4RandomMax = Double(0x100000000) func Random01() -> Double { var randDouble = Double(arc4random()) return randDouble / arc4RandomMax } func RandomInteger(max : UInt32) -> Int { return Int(arc4random_uniform(max)) }
One Comment
random Int: random()
random Double: Double(random()) / Double(RAND_MAX)